STANDARD OPERATION PROCEDURES
This page explains the Standard Operating Procedures (SOP), which detail the requirements you must fulfil in order to fly with the Falcon Online community! Reading and understanding this document is mandatory! This is also the easiest and fastest way to get flying online with the Falcon Online community!
The SOP covers the basic guidelines such as how to join, how to participate and how to “behave”
on the server and is mandatory knowledge for everyone to know and respect.
Each Falcon Online theatre has its own ROEs (Rules of Engagement) which serve as theatre-specific
“battle-descriptions”, explain the individual scenarios of the current theatres running and any
specific rules they use.
Each Falcon Online theatre “Rules of Engagement” can be found on our website (www.falcon-online.net) in the relevant theatre section.
- SOP CONTENTS:
- 1) REGISTRATION AND WHERE TO START
- 2) FORCE V FORCE
- 3) APPROVED TO FLY
- 4) SERVER RULES AND REGULATIONS
- 5) THEATRES
- 6) DELETING PACKAGES
- 7) IMPORTANT THINGS TO REMEMBER
- 8) CONNECTION SETTINGS
- 9) FINAL NOTES
1) REGISTRATION AND WHERE TO START:
In order to fly with the Falcon Online community, you must:
1. Read and understand the entirety of this document.
2. Be active on our Discord channel.
3. Choose a side (RED/BLUE) during the subscription phase which is located on our Discord in the “registration” section.
Once you have completed the above step an Administrator will approve you to fly. This can take up to 24 hours.
If you have not been approved in 24 hours please contact a moderator on Falcon Online’s discord.
2) FORCE V FORCE
Falcon Online runs Force Versus Force Campaigns. These campaigns are designed to be difficult and challenging considerably more so than a standard campaign. The Falcon-Online server runs 24/7 during a Force V Force Event, with humans flying on their selected side (Red or Blue) in a real-time campaign against each other! These events typically last 3-4 weeks and are not to be missed! Falcon-Online organize these events as often as possible, depending on demand and background administration.
3) APPROVED TO FLY
Once you have been approved to fly by an Administrator you will be assigned to the team colour
you chose. You will notice that on our Discord more rooms have been made available to you (Blue
forces or Red Forces channels). Please use these to communicate everything relevant to the
campaign and also communicate with others in your team using those voice channels.
A Breakdown of each channels use:
Server IP: Here you will find the IP address and IVC IP address for connecting to the server. It will
also contain the passwords to gain access to the server. This is private and not to be shared
publicly.
General: Here you can discuss openly a range of topics relating to the campaign.
Flight-Planning: Put information about the flight you are about to commence, or organise for
others to join your flight here.
Flight-Debriefing: Discuss results directly related to your flight for others to see.
Intel-Only: Put relevant information from the campaign in here. e.g. “New Patriot Sam Launchers
(Bullseye 120/74) Active. Suggest South Route for all ingress flights.”
GCI-Schedule: For people who wish to use GCI. Please post your available times and call-sign and
frequencies here. 2D or F4Radar are allowed to be used at Falcon-Online.
The rest are voice channels: Please go into a voice channel when you fly so others can contact you
if needed.
4) SERVER RULES AND REGULATIONS
- Respect the theatre ROE always. Read and follow this document in its entirety
- AI PACKAGES AND FLIGHTS: You may NOT DELETE or ABORT packages created by AI!
- Do not create any AI Wingmen!
- If you create a flight in error or wish to cancel a flight you MUST do so using the ATO page in 2D ((Please refer to 7) HOW TO DELETE A PACKAGE)
- Ground Units cannot and should not be moved manually. Ground units are to be controlled by A.I ONLY
- Sharing server IPs and passwords outside of Falcon-Online teams or pilots is NOT permitted
- All A.I. Steer-points, timings and loadouts MUST NOT be modified. Organise you flights around what is already planned by the Air Tasking Order.
- You may NOT setup or use the Falcon-Online server for your personal dogfights or hosting purposes
-
Do NOT use the Falcon-Online IP for ping tests or for anything other than a connection to join the TvT. If you wish to speed test use www.speedtest.net and put the server to Beloit in Kansas. Our server is based here so you will get accurate ping results.
5) THEATRES
All Falcon Online theatres can be downloaded from here: https://falcon-online.net/
6) DELETE A PACKAGE (IMPORTANT)
If you have accidentally added a package which you do not wish to fly, please “delete” – or if
already airborne – “abort” this package using the ATO.
Note: To do this you CANNOT be in the ‘seat’ or in the package your trying to remove. Please join a
‘support’ aircraft flight (e.g tanker/awacs/airmobile) and then you will be able to delete your
package from the ATO.
Human occupied packages cannot be deleted so be sure to join a different package temporarily!
7) IMPORTANT POINTS and THINGS to REMEMBER:
● Always use the recommended bandwidth settings given by Server-hosts, Minimum bandwidth
required to fly is 2048kb/s DOWN and 2048kb/s UP. There are no MAX UP/DOWN restrictions.
Connections slower than this will create massive problems in 3D. Please reference section 8) to find
more information on this.
● Understand how to ADD or CREATE PACKAGES properly.
Understand that when your flight is complete please exit Falcon BMS. Otherwise when someone
else makes a package you will take their seat making it impossible for them to join their fragged
flight!
● Understand how to read and use the ATO (Air Tasking Order)
● Understand how to PRESET and ROLLBACK take-off times properly.
● Use a clean installation of your Sim (no crucial mods or F4browse modifications, etc.. we are not
responsible for client-side caused issues.)
● DO NOT MODIFY your FalconBMS install or attempt to modify a Falcon-Online campaign. You will
be removed from the Campaign.
● Cheating will result in your removal from the campaign and possible a BAN at Falcon-Online!!! You
have been warned.
● Once you take to the skies in your jet you MUST do everything to return that jet back to
your airbase or at least a friendly airbase. You MUST NOT quit during a flight and re-frag a
new mission unless you have been shot down. Violation of this rule is considered cheating
and you will be banned!
8) CONNECTION SETTINGS:
Each individual download and upload rate should be roughly 70% of your measured internet
connection speed. Why 70% You may need spare bandwidth for IVC or TeamSpeak, or someone
else using up bandwidth watching IP TV or whatever; only *YOU* know how much spare bandwidth
you’d like to reserve. Falcon-Online Admins will remove players who produce excessive ping results
or have connection stability issues.
If your ping to the server (Beloit, Kansas) is too
high,
Falcon-Online moderators/admin have the right to remove you from the campaign.
9) FINAL NOTES:
Falcon-Online is Team Versus Team. From the second you enter 3D in a jet you are now a target to
the enemy. We expect all players to be respectful to others and we have a zero tolerance policy for
racism or anti-social behaviour. We are a global community and welcome all Falcon BMS players. If
you get shot down in this competitive environment, take it like a man, learn from the experience
and try to improve. Everyone has been shot down at some point. You will be against a range of
pilots from beginners to experienced veterans. It is your duty to help newcomers improve and feel
welcome here. Encourage people to fly and help them when they are frustrated or not
understanding. Be kind and respectful. This is a friendly community which has competitive flying.
Do you talking in the sky and be there to help and benefit others! Peace out!
Falcon-Online.net!